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Beatdown Dungeon

Beatdown Dungeon

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Devlog

  • Beatdown Dungeon - What's Next?
    December 21, 2018 by Phil Airdash
    5
    #fighting, #dungeon, #beatdown, #sequel, #update, #rpg, #indie
    How’s it going? Phil here. Beatdown Dungeon launched roughly three months ago and got quite the positive reception. Can’t thank all of you enough for that. When I wrote the game’s postmortem, I... Continue reading
  • Beatdown Dungeon Postmortem
    October 07, 2018 by Phil Airdash
    5
    #fighting, #game, #rpg, #dungeon, #crawler, #beatdown, #postmortem
    As of this writing, Beatdown Dungeon was released roughly two weeks ago and was downloaded a little over 300 times. While I’ve been creating indie games since around 2008, this was by far my largest... Continue reading
  • Beatdown Dungeon Launch
    September 25, 2018 by Phil Airdash
    1
    #launch, #fighting, #rpg, #beatdown, #dungeon
    Beatdown Dungeon is finally complete! Development has concluded (for the time being at least) and the game has reached its version 1.0. Making this game on my own was certainly a journey. Looking bac... Continue reading
  • Open Beta now available!
    August 28, 2018 by Phil Airdash
    1
    #fighting, #game, #dungeon, #crawler, #fighter, #rpg, #anime
    After about a year since the last demo, Beatdown Dungeon has finally reached open beta status! The game is now feature complete, with all playable characters and planned dungeons included. All that's... Continue reading
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