Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 16 of 56 · Next page · Last page

this game cured my depression

Really love the game. I made a video you can visit

It's not in English but you can watch my play. :D

That's awesome, thank you for playing!

Can you bring an android version please?

this game rules. kinda has a newgrounds vibe wish i dont mind, you should make the next one pwyw at least. this feels like stealing.

(+1)

Thanks! I'm good, I  like putting some free entertainment out there. I'm also working on a sequel right now: Beatdown Dungeon: Demon Day - Demo v1.6.1 by Phil Airdash (itch.io)

Now we need rollback for the game

This game simply does not work for me. i am trying to use my ps4 controller, and not only is the character constantly moving right. but left and right control is on the right thumbstick. meanwhile up is right on the d-pad and down is left on the d-pad. to start with X has been cancel where O is the accept button.

Hm, that's strange. There are known issues with XBOX pads that are similar to these, perhaps the game is trying to run your PS4 pad as x-input? Have you plugged/unplugged the controller while the game is running? That sometimes results in some funky behaviour.

no motion imputs :(

how do i block on pc?

Blocking is done by holding left when facing right, or vice versa. Left/right are A nd D on keyboard.

(+1)

This game now has a sequel in the works! Check out the demo here: Beatdown Dungeon: Demon Day - First Demo by Phil Airdash (itch.io)

Hey man, I really enjoy this game and have been playing it non-stop since I downloaded it. Love the idea of combining dungeon crawlers and fighting games, it's more interesting than playing the usual arcade mode. Character design is also fantastic. I see you're making a sequel and after watching its trailer I feel very satisfied. Smoother combat is all I expected. Great job, man! Keep up the good work! 


Those are very kind words, thank you! Glad you had a good time. I'm working hard to release a demo for the sequel within the coming months.

(1 edit)

This game has a great concept, design, and humor. However, there are quite a number of issues that were present in this game. First lets start with the pros!!!! The graphics look very nice and I enjoy the dungeon style crawling of this game. I also like the queen's witty jokes and she is very funny and has an adorable design. I laughed a bit at most of the humor in the game and I thought it was cheesy but in a good way rather than an annoying one. However, the amount of cons in this game is like a tumor to the good things. Lets start with the smallest problem I found, which is the exclamation points. Dungeon crawling is kind of supposed to be random in a sense and this kind of undermines the whole purpose of it. However, this is something that doesnt completely destroy the game. The next problem is that some rooms are literally just filler spaces. Once again, this problem isnt really a major one. The next problem was that it seems some enemies seem to do some infinite combo changes and the game tells me nothing about blocking or anything like that so im just running around like a headless chicken in the middle of the forest. This game sort of heats up my laptop to unholy temperatures as well. Lastly the biggest problem is that if the your helper dies, YOU FAIL THE DUNGEON!!!! WTF kind of reasoning is this? I understand if the game ends because your main character dies because that could be the theme or something. But if your helper dies? This just ends up making it undoubtedly infuriating to me. This is a mechanic that needs to be fixed immediately. Overall, I would rate this game a 4/10 where this is a type of raing either reserved for boring games, or for games with interesting mechanics but pretty bad execution. Also, the button controls where it says button5 and button4 or some things like that make 0 sense and I cant seem to change it at all to my liking. This game has potential but just turned out to be disappointing. I hope that you can fix these issues in your sequel and I believe that you can make something extremely fantastic with minimal problems. The heart is there, it just needs quite a bit of fixing. Have a nice day!

Hi, thanks for the detailed feedback! Yes, there's certainly a bunch of stuff that needs improving. The next game will take on the form of a more traditional JRPG to solve the issue of boring random maps. I assume you mean the reserve character? That mechanic will also be removed, instead you'll just have your whole party with you. You'll still get a Game Over if one of them dies, but you can save anywhere and have revival items to retry fights. And I guess I need to include a blocking tutorial. Thanks for playing!

(6 is forward and 2 is down btw, it is numpad notation)

(+2)

Almost every a character in this game has an infinite, for those who didnt know!

Nitro: ABC 6A ABC 6A...
Satoshi: ABC 6A ABC 6A corner only
Alisa: she has one but IDK inputs
Marv: 2A 2A 2A in corner
Shrley: A B 6A special A b 6A Special (no ghosts)

(+1)

Alisa's infinite is
5A - 5B - 5C ~ j.(5B ~ 5B

I love the game. I'm looking forward to the sequel! Keep up the good work man!!

Thank you! Doing my best!

(+1)

My pleasure man

For those who are interested, Beatdown Dungeon now has a sequel in the works!

BEATDOWN DUNGEON IS THE MOST UNDERRATED THING IN THE UNIVERSE

Thank you! Sometimes it's worth it to explore weird little indie games.

Viewing most recent comments 1 to 16 of 56 · Next page · Last page